#include "scena.h"
#include <QDebug>
#include <Windows.h>
scena::scena():QGraphicsScene()
{
    s = new sameGame(200,100,2);

    color[0] = Qt::white;
    color[1] = Qt::red;
    color[2] = Qt::green;
    color[3] = Qt::blue;
    color[4] = Qt::yellow;
    color[5] = Qt::gray;
    color[6] = Qt::black;
    color[7] = Qt::cyan;
    color[8] = Qt::magenta;
    color[9] = Qt::darkBlue;
    color[10] = Qt::darkGreen;
    qDebug() << "colors done";
    draw();
    qDebug() << "done";
}
void scena::mousePressEvent(QGraphicsSceneMouseEvent *event)
{
    //s->click(0,0);

}
void scena::draw()
{

}
